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Simulation,
Hyper-Reality, Agents and the Future
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Schedule
Jean Baudrillard
Mediation: Explosion and Implosion
Hyperreality?
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1st order: signs reflect reality
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2nd order: signs mask reality – ideology/hegemony
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3rd order: signs mask absence of reality
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4th order: signs become reality-no relation to
reality (Simulacra):
Simulation and Simulacra
Kellner “Mapping the Present from
the Future: From Baudrillard to Cyberpunk
Meaning of cyberpunk?
Postmodernism (Baudrillard) and
Cyberpunk (Neuromancer)
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Techno-social theories
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Global capitalism
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Fusion of form/style/products via mediated experiences
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Aesthetics
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Technocapitalism
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Implosion
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Baudrillard |
Neuromancer-Cyberpunks |
Simulation |
Representations replace objects |
VR-tech/bio fusion |
Culture |
Simulacra |
Implosion, multi-national |
Aesthetics |
Implosion, simulated |
Implosion, simulated |
Reality/Truth |
Simulacra-none |
Multiplicity |
Technology |
Determinism-simulation (bad); triumphfull-human obsolete |
Determinism-tool (good); triumphfull-human flesh obsolete |
Individual |
Not exist only simulation |
Exists with power/sovereignty |
Subjectivity |
Lost in mediation/ |
Preservation, emotionally driven |
Power |
Sign/symbol/language |
Individual/tech |
Sign/symbol |
Becomes reality |
Tools |
Communication |
Flat, superficial, surface |
Depth, complex, multidimensional |
Society |
Artificial |
Multinational-Corp./Info. based |
Future? Feminist Science Fiction, See: He, She, It by Marge Pearcy
Stone – “Sex, Death, and
Machinery, or How I Fell in Love with My Prosthesis”
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Material location of self
Fiduciary subject
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Warranting
"Television has become our
eyes, the telephone our mouths and ears; our brains are the interchange for a
nervous system that stretches across the whole world" (Woolley).
Johnson “Agents”
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Indirect manipulation
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Personal agents
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Travel agents
o
Anticipating/predicting needs
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Social agents
X-Files
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Multiple narratives (science fiction, technology, mystery,
horror, humor, fantasy, action, thriller, paranormal, parody, some romance)
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Technotradegy
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Digital
warriors/Cyberpunks
Mulder (Postmodern) and Scully
(Modern)
Future?????
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Virtual reality
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Natural computers
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Ubiquitous computing
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Pay per use software
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Digital economy
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Robots, agents, spiders, etc…
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Cyborgs, implants, and the human/machine
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Artificial Intelligence and smart machines
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Interactivity (e.g. webTV)
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Simulations and digital identity
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Nanotechnologies
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Neural-networks